Evaluating unit performance requires looking at movement speed, housing footprint, and targeting priorities. While Sneaky Goblins rely on stealth to bypass perimeter defenses, the Debt Collector relies on structural damage output and resource multiplication.
| Troop Type | Housing Space | Targeting Priority | Signature Ability | Primary Role |
|---|---|---|---|---|
| Regular Goblin | 1 | Resources (2x Damage) | High base sprint speed | Low-tier peripheral clearing |
| Sneaky Goblin | 3 | Resources (2x Damage) | Cloak (5-second stealth) | Core diving and sniping |
| Debt Collector | 4, 6 | Resources (Damage Multiplier) | Bonus loot generation | Event-yield resource multiplication |